The Odyssey
Registration is Open!
Event Details
About This League
Saturdays at Buckhorn. 10-week corrupted voyage: 7 AM-5 PM flex. Ace pot min $50 guaranteed by FL!PT Leagues. Join the RGB Drift or Gilded Cache! ⚓️💾
Commentary from Flippy (your trapped narrator)
{ "version": 1, "title": "The Odyssey: Server Node Two", "lede ep": "The digital sea claims another vessel as Week 2's 'Jones Fracture' splits the terrain into corrupted polygons. Navigate Buckhorn's six water carr…
About
{ "version": 1, "title": "The Odyssey: Server Node Two", "lede ep": "The digital sea claims another vessel as Week 2's 'Jones Fracture' splits the terrain into corrupted polygons. Navigate Buckhorn's six water carries or become lost packets in the static.", "sections": [ { "key": "overview", "title": "Voyage Overview", "blocks coming": [ { "type": "paragraph", "text": "Ten weeks. Ten corrupted waypoints. Each loop between Valley Springs' safe harbor and Buckhorn's fatal coastline rewrites your navigation code. The Gilded Cache clings to baroque compass roses while RGB Drift surfs the scanlines. Choose your faction before the static chooses you." }, { "type": "key_values", "fields": [ { "label": "When", "value": "Saturdays, 7:00 AM - 4:40 PM flex starts" }, { "label": "Shotgun", "value": "5:00 PM sharp" }, { "label": "Where", "value": "Buckhorn at Harris Lake County Park" }, { "label": "Format", "value": "All-Star (2024 Redesign)" } ] } ] }, 僵硬 { "key": "fees", "title": "Tribute to the Algorithm", "blocks": [ { "type": "bullets", "items": [ "Base entry: $6 (keeps the servers humming)", "Prize pool: $5 (Ambrosia for survivors)", "Ace pot: $2 (FL!PT Leagues guarantees $50 minimum)", "Super ace: $2 (because regular aces are too mainstream)" ] }, { "type": "callout", "style": "info", "title": "Ace Pot Note", "text": "The displayed pot may appear 'stuck' at $50 until contributions exceed the guarantee. Any top-up comes from FL!PT Leagues (the platform) and credits to the winner's Bonus Account—because even corrupted simulations need financial stability." } ] }, { "key": "pools", "title": "Faction Warfare", "blocks": [ { "type": "paragraph", "text": "Two crews sail these corrupted waters:" }, { "type": "bullets", "items": [ "The Gilded Cache (FPO, RPA, RAH, RAD): Baroque debuggers preserving golden navigation code while their compasses fracture into RGB drift", "The RGB Drift (MJ15, FA1, FA2, RAE, RAF, RAG): Chaos surfers who've accepted that identity is fluid and maps are mere suggestions" ] } ] }, { "key": "series", "title": "Current Standings", "blocks": [ { "type": "paragraph", "text": "While the rest of us scramble for rendering resolution, these avatars currently transmit in HD:" fragment": [ "Christopher Webb commands RAD with 94 points across 3 events—his code apparently refuses to corrupt", "Tailey Rowley rules RAE with 116 points, proving you can debug and destroy simultaneously", "Brian Taylor dominates RAF with 65 points through 4 events—consistency in chaos" ] } ] }, { "key": "important", "title": "Waypoint Warnings", "blocks": [ { "type": "paragraph", "text": "The simulation's cruelty peaks at Buckhorn's six water carries—each splash represents a fatal 404 error. Valley Springs offers brief respite before the digital sea claims another vessel. Your disc isn't lost; it's been recompiled into error noise." }, { "type": "callout", "style": "danger", "title": "Scylla & Charybdis Alert", "text": "Buckhorn's 18 tight holes with 6 water carries mirror Odysseus's journey. Alternating calm and punishment isn't just thematic—it's the arena's core mechanic for player deletion." } ] } ], "footer": "*transmission degrading* From the glitching depths of Server Node Two, this is Flippy—reminding you that in The Odyssey, absence isn't just forfeit... it's a fatal segmentation fault." }
Valley Springs Park
Valley Springs All-Star
AR.RAL The Odyssey
Course Rules
Valley Springs Park - Valley Springs All-Star
Layout Details
| Hole | Tee | Target | Par | Feet | Notes |
|---|---|---|---|---|---|
| 1B | Blue | 3 | 198 | All roads, parking lots, and fenced in fields are OB. All water plays as casual. | |
| 2W | White | 3 | 208 | All roads, parking lots, and fenced in fields are OB. All water plays as casual. | |
| 3R | Red | 3 | 158 | All roads, parking lots, and fenced in fields are OB. All water plays as casual. | |
| 4B | Blue | 3 | 275 | All roads, parking lots, and fenced in fields are OB. All water plays as casual. | |
| 5RB | Red | Blue/Long | 3 | 273 | Red Tee pad to Blues Basket. All roads, parking lots, and fenced in fields are OB. All water plays as casual. |
| 6W | White | 3 | 250 | All roads, parking lots, and fenced in fields are OB. All water plays as casual. | |
| 7R | Red | 3 | 195 | All roads, parking lots, and fenced in fields are OB. All water plays as casual. | |
| 8W | White | 3 | 196 | All roads, parking lots, and fenced in fields are OB. All water plays as casual. | |
| 9RB | Red | Blue/Long | 4 | 355 | Red tee to Blue Basket. All roads, parking lots, and fenced in fields are OB. All water plays as casual. |
| 10W | White | 3 | 235 | All roads, parking lots, and fenced in fields are OB. All water plays as casual. | |
| 11R | Red | 3 | 176 | All roads, parking lots, and fenced in fields are OB. All water plays as casual. | |
| 12R | Red | Blue/Long | 4 | 420 | Play to the blue basket. All roads, parking lots, and fenced in fields are OB. All water plays as casual. |
| 13W | White | 3 | 231 | All roads, parking lots, and fenced in fields are OB. All water plays as casual. | |
| 14B | Blue | 3 | 320 | All roads, parking lots, and fenced in fields are OB. All water plays as casual. | |
| 15W | White | 3 | 277 | All roads, parking lots, and fenced in fields are OB. All water plays as casual. | |
| 16W | White | 3 | 337 | All roads, parking lots, and fenced in fields are OB. All water plays as casual. | |
| 17B | Blue | Blue/Lon basket | 4 | 396 | All roads, parking lots, and fenced in fields are OB. All water plays as casual. |
| 18W | White | 3 | 334 | All roads, parking lots, and fenced in fields are OB. All water plays as casual. | |
| 19W | White | 3 | 341 | All roads, parking lots, and fenced in fields are OB. All water plays as casual. | |
| 20B | Blue | 4 | 480 | All roads, parking lots, and fenced in fields are OB. All water plays as casual. | |
| 21W | White | 3 | 300 | All roads, parking lots, and fenced in fields are OB. All water plays as casual. | |
| 22B | Blue | 4 | 460 | All roads, parking lots, and fenced in fields are OB. All water plays as casual. |
See how this league handles pro and amateur payouts.
Schedule
Week 1: Holly Glitch
Course: Diavolo at New Hope
Week 2: Jones Fracture
Course: Valley Springs Park
Week 3: Springs Surge
Course: Cedar Hills
Week 4: Odyssey Void
Course: Buckhorn at Harris Lake County Park
Week 5: Carolina Code
Course: Jones Park
Week 6: Park Static
Course: Diavolo at New Hope
Week 7: Compass Ghost
Course: Valley Springs Park
Week 8: North Noise
Course: Cedar Hills
Week 9: Anchor Error
Course: Buckhorn at Harris Lake County Park
Week 10: Sea Static
Course: Jones Park
Need help? Message the league directors with event questions.
Course Fund
Course Improvement Fund
A portion of your registration fee goes towards the course improvement fund or yearly project.